﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GameLauncher : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        Debug.Log(">>> GameLauncher >> Start > Game Start ... ");
        LoopTest();
        Log();
    }

    private void LoopTest()
    {
        for (int i = 0; i < 100; i++)
        {
            Debug.Log(">>> GameLauncher >> LoopTest > i:" + i);
        }
        // by Dev
    }

    private void Log()
    {
        // Log 测试1
        // Log by Dev
        // Log by Master
    }
}
